Stroke - Games

In game design, 'stroke' refers to the fundamental unit of player interaction—a single button press, mouse click, or controller input. It represents the direct translation of intention into action, forming the building blocks of gameplay mechanics. A well-designed stroke system creates satisfying feedback loops, whether in the precise timing of a fighting game combo, the strategic placement in puzzle games, or the fluid motion in action titles. The concept emphasizes minimalism and efficiency, where each stroke carries weight and purpose, avoiding unnecessary complexity. This focus on core interaction elevates player agency and skill expression, making the virtual experience feel immediate and responsive.