Spot - Games

In game design, 'Spot' often refers to a designated area that triggers specific mechanics or narrative moments. It can be a checkpoint, a hidden collectible location, or an interactive point that advances the story. Spots guide player progression, offering rewards, challenges, or crucial information. They serve as focal points in level design, creating memorable encounters and structuring gameplay flow. Whether as a save point in survival horror or a puzzle clue in adventure games, spots subtly direct attention and enhance immersion through environmental storytelling.