Sequence - Games
In game design, sequence refers to the deliberate ordering of gameplay elements—levels, puzzles, narrative beats, or mechanics—to create a cohesive and engaging experience. It guides player progression, builds tension, and ensures a logical flow. Sequences can be linear, branching, or cyclical, each shaping player agency and pacing. They are fundamental to structuring challenges, storytelling, and skill development, making them a core tool for crafting memorable interactive journeys.