Season - Games
In gaming, 'Season' often refers to structured content cycles that refresh multiplayer experiences, introduce new challenges, and maintain player engagement over time. These seasonal updates typically bring thematic events, cosmetic rewards, and gameplay adjustments, creating a sense of progression and community anticipation. Beyond live-service models, seasons can symbolize narrative time progression in story-driven games, where changing weather and environments affect gameplay mechanics, resource availability, and visual storytelling. This cyclical design element encourages replayability while mirroring natural rhythms of change and renewal.