Rob - Games

In gaming, 'Rob' often represents a core mechanic of acquisition through force or stealth, shaping player agency and narrative tension. It manifests as heist missions in open-world titles, resource theft in survival games, or skill-based pickpocketing in RPGs. This concept challenges moral boundaries, offering players power through transgression while driving conflict and progression. As a design element, it encourages strategic planning, risk assessment, and dynamic gameplay, reflecting themes of inequality, desperation, or rebellion across genres.