Red - Games
In game design, red serves as a universal visual language. It instantly signals danger, aggression, or critical alerts, guiding player attention to threats, health bars, or hostile targets. Beyond UI, red defines environments—hellscapes, alien worlds, or dystopian cities—establishing tone through oppressive atmospheres or blood-soaked narratives. It embodies core mechanics in combat-heavy titles, where it represents damage feedback, rage states, or high-risk power-ups. Psychologically, red heightens tension and urgency, making it indispensable for creating visceral, immediate player experiences across genres, from horror to action.