Plan - Games

In game design, 'Plan' represents the strategic framework that shapes player agency and narrative progression. It manifests through branching dialogue trees, skill development paths, environmental puzzles requiring sequential solutions, and resource management systems. The concept elevates gameplay from reactive input to intentional engagement, allowing players to architect their own experiences through foresight and adaptation. Well-implemented planning mechanics create meaningful consequences, where early decisions ripple through later gameplay, reinforcing themes of causality and player authorship. This design philosophy transforms play into a curated journey of calculated risks and rewards.