Neck - Games
In game design, 'neck' often refers to a critical bottleneck or chokepoint in progression, such as a challenging level or resource scarcity that tests player skill. It can symbolize tension, vulnerability, or a pivotal moment in narrative, like a character's exposed neck heightening stakes. Mechanically, it appears in combat targeting weak points or in survival games where neck injuries impact gameplay. This concept emphasizes strategic pacing and emotional engagement, forcing players to adapt and overcome constraints.