Moves - Games
In game design, 'Moves' represent the fundamental actions players take to interact with systems, from simple jumps to complex strategic decisions. They define gameplay loops, create meaningful choices, and shape player agency. Well-designed moves balance accessibility with depth, offering intuitive controls while enabling mastery through timing, combination, and context. They can symbolize character growth, narrative progression, or tactical evolution, turning abstract mechanics into expressive tools. Ultimately, moves are the verbs of play—transforming static rules into dynamic experiences that engage players on cognitive, emotional, and physical levels.