Memory - Games
Memory in games transcends mere save files. It's a core design pillar: roguelikes use procedural generation to create unique runs players remember; narrative adventures employ branching choices that become personal histories; even level layouts in platformers become muscle memory. Memory can be a resource to manage, a puzzle mechanic where players recall patterns, or a narrative device exploring themes of loss and identity. It's the bridge between player experience and game world, turning abstract interactions into a meaningful, lasting journey.