Medium - Games

In gaming, the medium is the message. It's the interactive canvas where mechanics become metaphors—a puzzle's solution path mirrors a character's emotional journey, or a controller's vibration simulates a heartbeat. The medium shapes narrative through player agency, transforming passive consumption into active participation. It's the deliberate choice of first-person perspective for intimacy, or environmental storytelling through level design. As both conduit and constraint, the medium defines how stories are told and experienced, making the player's interaction with the system itself a core part of the artistic statement.