Jam - Games

In game design, 'jam' describes a state of dynamic, often chaotic, interaction where multiple systems or player actions collide and overlap. It can manifest as traffic congestion in a city-builder, a frantic pile-up of enemies in an action game, or the emergent chaos of a physics sandbox. This concept is not merely an obstacle; it's a core design element that creates tension, forces improvisation, and generates memorable, unscripted moments. A well-designed jam feels challenging yet fair, turning potential frustration into a rewarding puzzle of navigation and prioritization for the player.