Homework - Games

In gaming, 'homework' refers to repetitive tasks players must complete to progress, such as grinding for resources or completing daily quests. These mechanics extend playtime and create routine engagement, but can feel like mandatory chores rather than fun. Symbolically, homework represents the balance between player agency and developer-driven structure, often critiqued when it prioritizes retention over enjoyment. Design-wise, it includes achievement systems, crafting requirements, and unlockable content that demands consistent effort, shaping player investment and game longevity.