Fear - Games

In game design, fear transcends mere jump scares. It manifests through atmospheric tension—oppressive soundscapes, claustrophobic environments, and unreliable mechanics that subvert player agency. Fear becomes a core gameplay loop, forcing resource management in survival horror or psychological manipulation in narrative-driven titles. It symbolizes vulnerability, mortality, and the unknown, often explored through themes of isolation, loss of control, or confronting inner demons. Effective fear design leverages player psychology, using anticipation, uncertainty, and limited information to create immersive dread that lingers beyond the screen.