Eating - Games
In gaming, eating transcends mere sustenance mechanics. It serves as a core progression system—consuming resources to upgrade abilities in RPGs, or as a survival timer in horror titles. Symbolically, it represents consumption of power or knowledge, like absorbing enemy traits in action games. Design-wise, it creates tension through resource management or moral choices, such as cannibalism narratives. From Pac-Man's dots to food-crafting in survival sims, eating grounds gameplay in relatable, visceral feedback loops that directly tie player actions to character growth or decay.