Drunken - Games
In gaming, 'drunken' mechanics often simulate impaired coordination through wobbly camera movement, delayed controls, or distorted visuals, adding challenge or humor. Symbolically, it can represent altered states of consciousness, moral ambiguity, or character vulnerability in narratives. Design-wise, it's used in puzzle-solving where players must adapt to disorientation, or in stealth games where intoxication affects NPC behavior. This concept explores themes of control loss and perception shifts, enhancing immersion through gameplay that mirrors real-world intoxication effects without glorifying them.