Drawing - Games
In gaming, 'Drawing' transcends mere aesthetics; it's a core design philosophy. It manifests as intuitive UI sketching in puzzle games, symbolic environmental art that conveys narrative without words, and the player's own creative mark-making in titles like 'The Unfinished Swan' or 'Braid.' This concept elevates interaction from passive consumption to active expression, where the act of drawing becomes gameplay itself, blending mechanics with artistic agency to deepen immersion and emotional resonance.