Cut - Games

In game design, 'Cut' often refers to the deliberate removal of content or mechanics to enhance focus and polish. This principle values quality over quantity, encouraging developers to trim excess features that dilute the core experience. It can also symbolize narrative cuts—jump cuts in storytelling, scene transitions, or the emotional impact of a character's departure. In gameplay, 'Cut' might represent precision mechanics like slicing in puzzle or action games, where clean execution is key. Ultimately, it's about crafting a sharper, more intentional player journey through subtraction rather than addition.