Commander - Games

In gaming, 'Commander' represents a core design archetype where players assume strategic leadership roles, often managing resources, units, or narratives from a macro perspective. This concept transcends genres, appearing in real-time strategy titles as base builders, in tactical games as squad leaders, and in narrative-driven experiences as pivotal decision-makers. It emphasizes player agency through command hierarchies, resource allocation, and long-term planning, creating immersive power fantasies. The Commander role typically balances micro-management with overarching strategy, rewarding foresight and adaptability while exploring themes of authority, responsibility, and consequence within interactive systems.