Coach - Games
In gaming, 'Coach' represents a design archetype where players guide, mentor, or strategically manage characters or teams rather than controlling them directly. This concept appears in sports simulations, tactical RPGs, and management games, emphasizing decision-making, resource allocation, and long-term development over immediate action. It symbolizes leadership, foresight, and indirect influence, often involving training systems, roster management, and adaptive strategies. As a gameplay element, it fosters engagement through planning and consequence, appealing to players who enjoy cerebral challenges over reflexes. The coach role highlights how games can simulate mentorship and strategic oversight, expanding interactive narratives beyond traditional protagonist roles.