Classifier - Games

In game design, a Classifier is a fundamental system that categorizes elements like characters, items, or abilities into distinct groups, such as classes, types, or tiers. It serves as a core mechanic for creating strategic depth, balancing gameplay, and enabling player customization. By defining roles and interactions, Classifiers shape progression systems, combat dynamics, and narrative structures, often influencing player identity and decision-making. This concept is widely applied across genres, from RPGs to strategy games, as a tool for clarity, complexity, and engagement.