Case - Games
In gaming, 'case' represents a versatile design element that structures player experience. It commonly manifests as investigation scenarios where players analyze evidence, interrogate witnesses, and solve mysteries through logical deduction. Beyond detective genres, case systems organize quests, inventory management (loot boxes/cases), and narrative progression. The case metaphor creates contained problem-solving units that reward observation and critical thinking. This framework allows developers to deliver satisfying closure within larger narratives while giving players agency in discovery. From evidence boards to puzzle containers, the case concept transforms abstract challenges into tangible, interactive objects that drive engagement through curiosity and systematic thinking.