Builder - Games
The Builder archetype in games empowers players as architects of their own experiences, transforming passive consumption into active creation. Whether constructing cities in strategy titles, crafting gear in RPGs, or designing levels in sandboxes, it taps into a fundamental human drive to shape systems and leave a mark. This design philosophy fosters deep engagement, strategic thinking, and personal investment, making the journey of assembly as rewarding as the final product. It represents a core interactive loop where resources, planning, and execution converge to build something uniquely the player's own.