Baking - Games
In game development, 'baking' refers to precomputing and storing complex data like lighting, shadows, or physics to optimize real-time performance. This technique enhances visual fidelity and stability by reducing runtime calculations, commonly used in engines like Unity and Unreal. It symbolizes a balance between artistic detail and technical efficiency, allowing richer environments without compromising gameplay smoothness. Baking is integral to creating immersive, polished experiences across genres, from open-world adventures to detailed simulations.